
I first encountered The Settlers on an Amiga in the early 90's, it was pretty much love at first sight. Gamers may build an empire in one story-based campaign or randomly generate a map and spend some time in the "Free Play" mode creating a utopian society. Occasionally, players must defend their territory against invading neighbors by recruiting and training five types of military units. To advance both economically and socially, players must collect resources and use them to create 31 different kinds of goods by creating community members who are skilled in 25 occupations, and constructing 31 different buildings to produce, refine, and store products.

Gamers may represent the Roman, Asian, or Nubian culture and settle in environments that include lava, mountains, swamps, and forests.

The Settlers II requires players to lead a group of pilgrims to prosperity in a new land.
